Media Composer tutorial: How to add audio effects |

in Final Cut Pro we've got the choice of using audio filters and audio transitions directly within the application itself but we also have soundtrack Pro which has some really great audio EQ and effect capabilities in Media Composer there are really two ways of adding audio effects or filters to our work the first way is to apply a clip based effect there are a couple of different tools for applying clip based effects let's look at those now I'm going to come up here to my audio mixer and I'm going to choose the audio mixer button here this is actually the effect mode selector if I click on this I've got the choice of going to EQ or audio suite let's start out with EQ so EQ would allow me obviously to come in and start to do some primary alteration here basic alteration to the way that my clip sounds brings you together it brings you to a simple time I could drop the clip into a loop playback mode and make adjustments loop again and see what the results are going to sound like in addition I've got access to a number of different presets in here that I could try out against my audio see how that affects it so this might be a fast way to solve a problem such as harm or hiss or something like that if we now move to the next clip what I can show you is that I can now click back on EQ and choose audio suite instead and now we've switched from the audio mixer to the EQ window and through to the audio suite window the audio suite window contains a range of other effects that we can apply everything from time shift and pitch shift through to normalize delay multi-tap delay and there's also EQ choices here as well so obviously I make my selection here I can open up the plug-in interface using this button here make my adjustments and move onto the next clip so there are some tools for adding clip based effects to your work let's go ahead and close this window now because I'd like to show you another technique here in the track I've got access to the artists tool this is actually going to allow me to place an effect over the entire track so for example I went into here maybe into reverb and then add err nonlinear reverb this is going to pull up my plug-in interface and now I could start making adjustments as I play back so as you can see I can mix together both clip based effects and track based effects incidentally if we look here this track based effect is only on a 1 at the moment so if I wanted to copy this down to a 2 what I would do is hold down my alt button and now I can drop that into the bucket on a 2 as well and I've got an additional full bucket so I can layer up quite complex effects chain in real time across the entire track now obviously there's a point where if you've got something very complex to do you may reach the maximum number of real-time effects on that track if you do reach a point where you've maxed out the number of clip and track based effects that you can do then the solution is going to be to do an audio mix down so let's do that on the music tracks right here what I'd like to do is select from the beginning of my timeline all the way through to the end and I'm going to activate just the music tracks here now from the special menu I'm going to choose audio mix down here I'm going to select stereo and the target track will be a nine that's the next available track in the sequence make sure I render to my media drive and ok the audio mix down is created and now I've got a new track in my timeline which is my audio mix down for the music so what I should do now is mute the original music tracks in my timeline and we'll be able to hear the combination mixed down now on a night so if I wanted to continue now adding effects I could I could come here into my mixed down audio choose the artist tool again maybe this time I'd like to go in and alter the dynamics you can see here that I could compress D s expand or use the bomb factory plug-in to give the whole track some more punch and bass so you can see that you can use these tools together to achieve a quite complicated mix and mix it all down and then continue to add effects onto the mix down of course I do need to point out that when you mix down audio like this this mix down is no longer recap durable or reom portable and as such you'll need to take steps to protect that media if you're going to be going on with your project perhaps to an audio facility or somewhere else for audio finishing

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